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Resident evil 4 wiki weapons
Resident evil 4 wiki weapons













  1. #Resident evil 4 wiki weapons upgrade
  2. #Resident evil 4 wiki weapons full
  3. #Resident evil 4 wiki weapons plus

So a Blacktail does in average less damage per second than a TMP. So it does an average of 11.46 damage per second.

#Resident evil 4 wiki weapons full

Now, "D" is damage done by a full magazine.įinally, Power (P) is damage per second, the total damage done by a magazine (D), divided by the total time to use all its bullets and reload (T). T = (firing speed x capacity) + reload speed Want to test for yourself?įirst, let's say "T" is the time it takes a weapon to empty its magazine and reload. Given all regular upgrades to all weapons, except their exclusives, it does more raw damage than ANY handgun. How can they say the TMP doesn't compare in raw power to the normal handgun? I totally disagree. I added the data for 3 weapons, in the following format: (c-a:m), meaning Chapter-Act:Merchant - Striver 16:57, 2 July 2011 (UTC)

#Resident evil 4 wiki weapons upgrade

Notmyhandle 03:29, 30 November 2006 (CST) Earliest available upgrade I think we should also add an inventory footprint line to each table for quick reference. We are also missing the misc items like Mine Thrower, PLR, Rocket Launcher etc. The Handcannon table is missing some data, so can someone please retrieve that and add it? - Notmyhandle 02:29, 30 November 2006 (CST) Notmyhandle 20:19, 29 November 2006 (CST)įeel free. :-) - DrBob ( Talk) 01:14, 30 November 2006 (CST) Upgrade tables Īlright so, all the tables should conform to a standard, please look at the Killer7's, it has the additional purchase price, exclusive, subtotals and total cost lines which need to be combined into all of the others and filled with data. If no one has any reason I'll gladly move the tables and incorperate the descriptions as best as possible. No Resident Evil you’ve ever survived could prepare you for this.Why hasn't anyone integrated the copied text from egamia? There's no reason to have repeated sections. The full gameplay experience is available in the included PlayStation VR Mode from beginning to end. Playing the game in the PlayStation VR Mode escalates the unsettling feeling of presence to a level that horror fans have never experienced.

resident evil 4 wiki weapons resident evil 4 wiki weapons

#Resident evil 4 wiki weapons plus

With the RE Engine plus industry leading audio and visual technologies, you experience every abhorrent detail up close and personal in Resident Evil 7. Capcom is able to achieve a higher degree of visual fidelity thanks to the new proprietary in-house RE Engine that includes VR oriented tools. In the Resident Evil games of yesteryear, players braced for fear in the first-person via the creepy door-opening scenes, and Resident Evil 7 ramps up that tension with an immersive first-person view and a photorealistic graphical style. In the Resident Evil games of yesteryear, players braced for fear in the first-person via the creepy door-opening scenes, and Resident Evil 7 ramps up that tension with While Resident Evil 7 draws from the series’ roots of atmospheric survival horror, it also delivers a new level of terror.

resident evil 4 wiki weapons

  • Summary: While Resident Evil 7 draws from the series’ roots of atmospheric survival horror, it also delivers a new level of terror.














  • Resident evil 4 wiki weapons